VR and AR offer capacities that resonate with pupils with special needs. Augmented reality (AR) and Virtual reality (VR) have recently helped teachers educate, inspire, and improve classroom interaction for students of all classes and abilities by making learning more accessible, practical, memorable, and engaging.
VR takes the user in a 3D environment where they hear, touch, smell, and taste stimuli. Students interact via a conventional desktop computer and VR software or wear a head-mounted display (HMD) and data glove. AR improves physical content with 3D effects so that consumers remain outer observers and recognize the augmented effects through apps …